Delft Design Stories
Let there be light! How to design your own lamp in 1, 2, 3Are you tired of seeing the same old lamp designs everywhere you go? Have you ever dreamed of designing and creating your own original lamp? With a material of your choosing? Then good news! Thanks to former IDE student Dino Liao and the rise of AI you can. Discover how in this Student Story.
22 September 2021
Is the robe in that painting velvet or satin?Staring at one of the richly drawn paintings in Amsterdam’s famous Rijksmuseum, you might recognise that the robe worn by the subject of the painting is made of velvet and the cup on the table is made of silver. Your eyes only see swirls of paint but your brain understands what the artist was depicting. As part of his thesis research, Mitchell van Zuijlen wanted to understand how this is possible.
15 September 2021
Why do innovations end up in the Valley of Death?When it comes to innovating in large organisations, why do so many concepts die before they are realised? Barend Klitsie’s PhD research explored what organisational conditions help innovators to mitigate the Valley of Death and achieve sustainable implementation.
07 July 2021
The Spaceman has a job for youA cancer diagnosis is an awful and upsetting event for anyone. For the parents of young children, it is nearly unthinkable. Yet, every year, for some 35,000 families around Europe, it is a reality. PhD researcher Patrizia D'Olivo wanted to help them with her research.
06 July 2021
Getting personal with dementia careCaring for people with dementia is not a one-size-fits-all kind of thing. That’s because people have different personalities, life experiences and preferences. Taking these things into account, Gubing Wang’s PhD explored how to facilitate designers and healthcare professionals with designing for personalised dementia care.
20 May 2021
What makes a circular designer?It makes sense that designing for a circular economy requires something different than the traditional linear approach. Because it’s not just about creating sustainable products, it’s about an entire system aimed at reducing resource use and waste. For her PhD research, Deborah Sumter wanted to find out what competencies designers need to develop to be successful at circular design.
18 May 2021
How to paint convincing stuffIf you see a bunch of grapes, how does your brain understand that those are real grapes and not ones made of plastic? And if you see those grapes in a painting - say a 17th-century piece of Dutch Golden Age art - how does your brain understand that those are also grapes? That’s what Francesca Di Cicco wanted to know for her PhD thesis.
03 May 2021
A robot with a soft touchTry and picture a robotic hand and an image of metal fingers with rigid joints might come to mind. Imagine instead one made of soft materials that can dextrously grip an apple, automatically adjust to its shape, and pluck it from a tree. Rob Scharff, through his PhD research, explores how the emerging field of soft robotics has the potential to revolutionise the future of robotic manipulation.
Delft Design Stories
Read the stories of researchers and students at the Faculty of Industrial Design Engineering, and discover the scientific questions on which they work and the solutions they present.
A breakthrough in 3D printingAlthough 3D printing may sound futuristic and creative, results so far have often been rather recti-linear. Chengkai Dai just obtained his PhD at the Faculty of Industrial Design Engineering at TU Delft for his work on a new method of 3D printing, which might just become the standard practice.
Talking the walk: tailored healthcareHospitals want happy and satisfied patients. And they need them, because healthcare is a competitive market. Especially when it comes to non-life threatening procedures, public hospitals face serious competition from private clinics, where there is an increasing focus on the patient experience, or the ‘patient journey’ as it is called. But how do you create the right patient experience and good, manageable tailored care? Bob Groeneveld researched this question using one common procedure as an example: a total hip replacement.
Personalised games help kids with mental health disordersMental health disorders are the leading cause of disability in children and adolescents. In fact, 30% of young people suffer from such disorders. And while traditional therapies are effective, there is still room for improvement in treatment approaches. For her PhD, Marierose Heineken-van Dooren set out to research how personalised gamification can be used to enhance the implementation of eHealth therapy in youth mental healthcare.
Designing to solve large-scale problems? Learn from Leonardo da VinciIt sounds so good - industrial design engineering for a better world. However, these designs need to address a complex reality. Doctoral candidate Wouter Kersten has been investigating a method that would map this complexity even before the start of the design process.
Dear Plastic,Although my professors would prefer me to call you by your specific polymer name, I will keep calling you ‘plastic’ on an informal basis. After all, that is how I first got to know you. In my very early years of existence you were there to calm me down, serving as a beacon of familiarity. I do not think it is weird to say that you might have been one of my best friends of that time. And from that moment on, our relationship has only grown.
Out of the Blue #12: Copying from the Old Dutch MastersWhat if everybody could hang ‘Girl with the Pearl Earring’ on their wall? We talk with Willemijn Elkhuizen in her lab-slash-atelier on improving restauration and preservation of important art, and democratising our art-experience.
In the IDE Podcast Series ‘Out of the Blue’, Teacher of Practice Ianus Keller and PhD candidate Frithjof Wegener talk with our designers, researchers, students and teachers about their stories. Thankfully, we’re allowed to listen in.