Tackling the Grand Challenges through theatrical games

Themes: Social Impact


Late prototype

A TRL is a measure to indicate the matureness of a developing technology. When an innovative idea is discovered it is often not directly suitable for application. Usually such novel idea is subjected to further experimentation, testing and prototyping before it can be implemented. The image below shows how to read TRL’s to categorise the innovative ideas.

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Why?


Games have proven to be more effective than classroom education, professional training, or policy workshops to tackle the Grand Challenges of today's society. Adding elements from theatre will even further enhance a game's ability to do so.

How?


Players of theatrical games are intensely confronted with their own values and behaviour in an immersive environment. Such embodied experiences produce deep learning and readiness to change one's behaviour and its underlying values. We develop these games and design principles.

When?


The Parsifal Playingfields game was a major field experiment in this research. Several design principles and learning outcomes were established. We welcome external partners to join our explorations and make societal impact.

Dr. Rens Kortmann

 

Arlon Luijten