Dr. H.K. (Heide) Lukosch

Biography

Dr.rer.soc. H.K. (Heide) Lukosch is an assistant professor with a background in social and media sciences. Heide explores the design and effects of interactive visualization techniques like simulation games. Amongst others, she has co-developed virtual environments for team training of police teams, and games for further technical education. Heide’s research aims at supporting actors in complex situations to develop situational awareness in order to increase their performance.

  • 1.Shalini Kurapati, Daan Groen, Heide K. Lukosch, and Alexander Verbraeck (2014) Microgames in Practice: A Case Study in Container Terminal Operations, in: Willy C. Kriz (Ed.): The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Simulation Gaming. Proceedings of the International Simulation and Gaming Association Conference (ISAGA 2014), pages 296-309.
  • 2. Heide K. Lukosch and Geertje Bekebrede (2014) The Future of Gaming: Challenges for Designing Distributed Games, in: Richard D. Duke/Willy C. Kriz (Eds.): Back to the Future of Gaming, Bielefeld: W. Bertelsmann Verlag, 2014, pages 142-153.
  • 3.Heide K. Lukosch, Roy van Bussel, and Sebastiaan A. Meijer (2013) Hybrid Instructional Design for Serious Gaming. Journal of Communication and Computer 10(1), pages 69-76. (IF: not indexed)
  • 4. Heide K. Lukosch, Roy van Bussel, and Sebastiaan A. Meijer (2012) A Game Design Framework for Vocational Education, in: International Journal of Social and Human Sciences, 6(1), pages 453-457. (IF: not indexed)
  • 5. Pieter de Vries and Heide Lukosch (2009) Supporting Informal Learning at the Workplace. IJAC, International Journal of Advanced Corporate Learning, 2(3), pages 39-44. (IF: not indexed)

More publications

  • Management of Large Engineering Projects
  • Game Design Project  
  • SALOMO – Situational Awareness for LOgistic Multimodal Operations in container supply chains and networks
  • On the Spot – Using Augmented Reality Scenarios in Crime Fighting
  • At the Scene  – Situational Awareness and Communication training for police surveillance teams
  • CharliePapa – Serious Gaming for Close protection
  • Safety Game Oogziekenhuis Rotterdam
  • Serious Game Mechatronics, CRAFT

Heide Lukosch

Assistant Professor

Department:

Multi-Actor Systems

Group:

Policy Analysis

Research interests:
Simulation Games
Situational Awareness
Fidelity
Virtual Worlds

 


Additional information

Dr. H.K. Lukosch

publicaties
Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

peer reviewed : N

(2017) 7 pagina's , p.

auteurs

  • Xavier dos Santos Fonseca
  • Stephan Lukosch
  • Heide Lukosch
  • Simon Tiemersma
  • Frances Brazier
Exploring challenges and solutions for container transportation using rail: A modelling and simulation gaming study

peer reviewed : Y

Proceedings of 5th IEEE International Conference on Models and Technologies for Intelligent Transportation Systems (MT-ITS) 2017 (2017) 6 pagina's , p. 158-163

auteurs

  • S. Kurapati
  • I. Kourounioti
  • H. Lukosch
  • Lóri Tavasszy
  • A. Verbraeck
  • L. van Veen
  • B. van Nuland
  • Thijs Smit
Behind the Scenes of Scenario-Based Training

peer reviewed : Y

Proceedings of the 14th Proceedings of the International Conference on Information Systems for Crisis Response and Management (ISCRAM 2017) (2017) 12 pagina's , p. 948-959

auteurs

  • Nadia Saad Noori
  • Yan Wang
  • Tina Comes
  • Heide Lukosch
Gender and Cultural Differences in Game-Based Learning Experiences

peer reviewed : Y

The Electronic Journal of e-Learning (2017) 10 pagina's , p. 310-319

auteurs

  • Heide Lukosch
  • Shalini Kurapati
  • D Groen
  • Alexander Verbraeck
Policy Gaming for Humanitarian Missions

peer reviewed : Y

Proceedings of the 14th Information Systems for Crisis Response and Management (ISCRAM) Conference (2017)

auteurs

  • Philipp Schwarz
  • Yan Wang
  • Stephan Lukosch
  • Heide Lukosch
The Influence of Team Factors on Game Based Learning in Student Teams

peer reviewed : Y

11th European Conference on Games Based Learning (2017) 8 pagina's , p.

auteurs

  • Shalini Kurapati
  • Heide Lukosch
  • Maria Freese
  • Alexander Verbraeck
The role of Situation Awareness in Synchromodal Corridor Management: A simulation gaming perspective

peer reviewed : Y

20th EURO Working Group on Transportation Meeting, EWGT 2017 (2017) 8 pagina's , p.

auteurs

  • Shalini Kurapati
  • Ioanna Kourounioti
  • Heide Lukosch
  • Geertje Bekebrede
  • Lóri Tavasszy
  • Alexander Verbraeck
  • D Groen
  • J van Meijeren
  • Layla Lebesque
Handheld augmented reality for distributed collaborative crime scene investigation

peer reviewed : Y

Proceedings of 19th ACM International Conference on Supporting Group Work, GROUP 2016 (2016) 10 pagina's , p. 267-276

auteurs

  • Dragoş Datcu
  • Stephan G. Lukosch
  • Heide K. Lukosch
Comparing the Effect of Audio and Visual Notifications on Workspace Awareness using Head-Mounted Displays for Remote Collaboration in Augmented Reality

peer reviewed : Y

Augmented Human Research (2016)

auteurs

  • Marina Cidota
  • Stephan Lukosch
  • Dragos Datcu
  • Heide Lukosch
Addressing Challenges of Planning in Multimodal Transportation Nodes with Simulation Games

peer reviewed : Y

Proceedings of International Simulation and Gaming Association conference (Australasian Simulation Congress 2016) (2016) 11 pagina's , p. 1-11

auteurs

  • Maria Freese
  • Shalini Kurapati
  • Heide K. Lukosch
  • Daan Groen
  • Rens Kortmann
  • Alexander Verbraeck
vakken
2009 - Design and Facilitation of Group Meetings
2010 - Design and Facilitation of Group Meetings
2014 - Designing Multi-actor Systems
2012 - Integration: Project Management in practice
2013 - Strategic Management of Large Engineering Projects
2012 - Analyse van Bedrijfssystemen (Project)
2012 - Designing Multi-actor Systems
2013 - Designing Multi-actor Systems
2015 - Game Design Project
2015 - Game Design Project
2015 - Strategic Management of Large Engineering Projects
2015 - Designing Multi-actor Systems
2014 - Game Design Project
2014 - Strategic Management of Large Engineering Projects
2016 - Integration Moment
2016 - Game Design Project
2016 - Game Design Project
2017 - Game Design Project
2016 - Integration Moment
2016 - Game Design Project
2016 - Integration Moment
2017 - Integration Moment
2017 - Integration Moment
2017 - Integration Moment
2017 - Complex Systems Engineering
2017 - Mixed Research Methods for Multi-actor Systems
2016 - Complex Systems Engineering
2017 - Game Design Project
2017 - Game Design Project
2015 - Integration Moment
2017 - Supply Chain Gaming
2015 - Project Management
2016 - Mixed Research Methods for Multi-actor Systems
2015 - Integration Moment
nevenwerkzaamheden
-Geen nevenwerkzaamheden -

2016-01-01 - 2018-01-01