Willem-Paul Brinkman

In 2003 Willem-Paul Brinkman (1970) received his PhD degree in the area of human-computer interaction from Eindhoven University of Technology, The Netherlands. In 2004 he obtained his Postgraduate Certificate in Learning and Teaching in Higher Education from Brunel University of West London, where he worked for five years as a lecturer, before moving to Delft University of Technology in 2007 where he now works as an associate professor in the Interactive Intelligence group that works on understanding and engineering human-agent collaboration.

Brinkman's primary research interests are human-computer interaction, behavior change support systems, specifically eHealth systems including virtual reality therapy systems, and virtual health agents. He is fascinated by eHealth systems that include conversational agents that offer psychological support. His ultimate objective is to establish an autonomous eHealth system with a digital psychologist that can assist individuals in achieving a broad set of behavior change goals ranging from overcoming mental illness to lifestyle modification for coping with a chronic illness. He is, therefore, determined to build these systems and establish an empirically grounded understanding of them. For this, he works on several research grants that focus on these type of eHealth systems such as a home-based virtual reality therapy system for patients with social anxiety, an autonomous e-mental health application for posttraumatic stress disorder patients, and also on a mobile application for people with sleeping problems. 

Academic involvement 
Over the years he has been involved in the organization of several international conferences and workshops and acted as an associate or guest editor of several journals. He has co-authored over 50 journal papers and over 80 peer-reviewed conference and workshop publications. 



  1. Smart Social Systems and Spaces for Living Well (S4). The 4TU research centre Humans & Technology 2016 - 2020 (Virtual Work Coach work package leader)
  2. Advanced training simulator: Passive virtual self-experiences in virtual reality. China Scholarship Council (CSC), CSC no 201506090167:2015-2019 (supervisor PhD candidate)
  3. Virtual eCoaching and Storytelling technology for post-traumatic stress disorder treatment (VESP), Netherlands Organization for Scientific Research (NWO), Program Creative Industry, NWO no. 314-99-104:2013-2018 (project leader) 
  4. Sleep Care: Persuasive technology for personalized sleep coaching. Technology Foundation STW, STW no 12040: 2012-2016 (project member)
  5. Socio-Geographical Support, Interaction for universal access. COMMIT. P2.WP7: 2012-2016 (project member) 
  6. Computer Support for anxiety disorder treatment at home (CATCH), Netherlands Organization for Scientific Research (NWO), NWO no. 655.010.207: 2011-2015 (project coordinator)
  7. Accommodating of emotion during decisions. Dutch Economic Structure Enhancement Fund, Brain and Cognition: Societal Innovation Program, NWO no. 056-22-010: 2011-2015 (project partner, project website)
  8. Effectiveness of virtual reality interventions for enhancement of stress resilience. Dutch Economic Structure Enhancement Fund (FES), Brain and Cognition: Societal Innovation Program, NWO no. 056-25-012: 2010-2016 (project member, website)
  9. Assessment of a disease management system with medical devices in renal disease (ADMIRE).  The Netherlands organisation for health research and development (ZonMw), ZonMw no. 300040004: 2010-2015 (project member)
  10. Intelligent Internet-delivered Multi-patient VR treatment system, China Scholarship Council (CSC), CSC no. 2010609042:2010-2014 (supervisor PhD candidate)
  11. The sense of presence created by display devices and its impact on people’s activities, China Scholarship Council (CSC), CSC no. 2009609048:2009-2014 (supervisor PhD candidate)
  12. Life-Like multimodal avatars, China Scholarship Council (CSC), CSC no. 2008609199: 2009-2014 (supervisor PhD candidate)

Key Literature

  • Burger F, Neerincx M.A., Brinkman W.P. (2020). Technological State of the Art of Electronic Mental Health Interventions for Major Depressive Disorder: Systematic Literature Review. Journal of Medical Internet Research, 22(1):e12599. open access
  • Horsch CH, Lancee J, Griffioen-Both F, Spruit S, Fitrianie S, Neerincx MA, Beun RJ, Brinkman WP (2017) Mobile Phone-Delivered Cognitive Behavioral Therapy for Insomnia: A Randomized Waitlist Controlled Trial. Journal of Medical Internet Research;19(4):e70 open access
  • Ling, Y., Brinkman, W. P., Nefs, H. T., Qu, C., & Heynderickx, I. (2012). Effects of stereoscopic viewing on presence, anxiety, and cybersickness in a virtual reality environment for public speaking. Presence: Teleoperators and Virtual Environments, 21(3), 254-267.
  • Ling, Y., Nefs, H. T., Morina, N., Heynderickx, I., & Brinkman, W. P. (2014). A meta-analysis on the relationship between self-reported presence and anxiety in virtual reality exposure therapy for anxiety disorders. PloS one, 9(5), e96144. open access
  • Tielman, M.L., Neerincx, M.A., Bidarra, R., Kybartas, B,., Brinkman, W.P. (2017). A Therapy System for Post-Traumatic Stress Disorder Using a Virtual Agent and Virtual Storytelling to Reconstruct Traumatic Memories. Journal of medical systems, 41: 125. open access
  • Qu, C., Brinkman, W. P., Ling, Y., Wiggers, P., & Heynderickx, I. (2014). Conversations with a virtual human: Synthetic emotions and human responses. Computers in Human Behavior, 34, 58-68. 

Brinkman's publication track record and citations can be found on Google scholar,  DBLPORCIDPubMed, and Researchgate