Computer Graphics

Computer graphics is the science of generating images with a computer and has gained a tremendous importance for many domains. For example, computational photography and image processing are key enablers to photo manipulation, image synthesis is important for simulations, movies, and video games and to generate targeted data for machine learning, and data visualization can give insights into medical datasets. In this theme, you will acquire working knowledge in computer graphics, encompassing image generation, physical simulations, shader programming, data visualization and geometry processing, and diverse applications, ranging from scientific computing to the fabrication of real-world objects. Throughout the theme, real-world applications combining theory and practice are covered.

Year 1

Quarter 1

Quarter 2

Quarter 3

Quarter 4

Software Architecture Core course Responsible Computer Science Research course
Core course Theme 1 Theme 1 Theme 1
Core course Theme 2 Theme 2 Theme 2

Credits: each course in a theme is 5EC, so each theme is 15EC.

Students choose 2 themes, each of which has 3 courses in the 2nd, 3rd and 4th quarters of the 1st year. For this theme, you will take the following courses:

Q2 - Applied Image Processing

Q3 - 3D Visualization

Q4 - Geometric Data Processing